Neo Revelation only introduces two Metal-type cards and neither one has a large presence in any format. That's not to say they're bad cards, though.
It's just that your low supply of Metal Energy cards should probably be attached to a Steelix or even a Chansey before wasting it on either of these. Although Magneton at least has a niche.
Magneton is mostly used as a decent support option in Dark Magneton decks. It's honestly a respectable card, but it is unfortunate that it can only shuffle energy around on members of its own family.
Plasma may seem pointless at first, but then you realize that its purpose isn't to charge this card but instead to attach energy so that you can move it around the board freely. It's also very bulky for a Stage 1, even if it's no Steelix.
Grade: 7/10
Skarmory clearly wasn't given much thought. It doesn't have any unique properties, but I guess it gets the job done as a single-stage Metal-type. But just like with the other Skarmory, you're better off finding room in your deck for Steelix.
The low damage output is especially off-putting. It takes forever to actually knock anything out with these attacks.
Grade: 5/10
It's a little sad that the most iconic decks for Metal Energy don't even always run Metal-type Pokémon, but that's just how things worked out. Metal Energy really thrives when attached to an impressive tank, and most of the Metal-types didn't really fit the bill.
Or perhaps it's just that cards like Steelix and Chansey left very little room for competition, since their massive HP values completely overwhelmed the competition.


No comments:
Post a Comment